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JAK

Retrogasm 2018 3D Character Art Contest entry. Prompt of the contest was to remaster a character from a PS2-era game or older.  Character is ~60k tris and uses four 4k texture sets. Highres sculpted in ZBrush, game model completed using Maya, 3D-Coat, Substance Painter and Photoshop. Rendered in Marmoset Toolbag 3.


PRIVATE PETE

Original character meant to fit into Wreck-It-Ralph universe, inspired by friendly NPCs in classic WW2 shooter games, whose AI isn't the best.  Highres sculpted in ZBrush, lowres completed using Maya, 3D-Coat, Substance Painter and Photoshop.


FROLLO

Disney's Hunchback of Notre Dame had a huge impact on me as a kid. Frollo has always been one of my favorite villains and I wanted to do my own interpretation of him grounded more in reality. Game-res character in progress