JAK

Retrogasm 2018 3D Character Art Contest entry. Prompt of the contest was to remaster a character from a PS2-era game or older.  Character is ~60k tris and uses four 4k texture sets. Highres sculpted in ZBrush, game model completed using Maya, 3D-Coat, Substance Painter and Photoshop. Rendered in Marmoset Toolbag 3.

PRIVATE PETE

Original character meant to fit into Wreck-It-Ralph universe, inspired by friendly NPCs in classic WW2 shooter games, whose AI isn't the best.  Highres sculpted in ZBrush, lowres completed using Maya, 3D-Coat, Substance Painter and Photoshop.

FROLLO

 

Work in progress character, a more realistic take on one of Disney's best villains, Frollo, from Hunchback of Notre Dame.